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Halo Reach BTB Playlist Map Inventory

Reach Strats | Reach Inventory | Strategy Whiteboard | Halo 4 Strats
Mt. Lam Lam
Each Base
  • Chain Hog (140s)
  • Ghost (140s)
  • 2) Mongoose
  • Snip (150s) against rocks in front of base
  • Shotty (150s) under rock arch
Neutral
  • Laser (180s)
  • Rocket Hog (30s)
  • Grenade Launcher (150s) in map middle
  • Rockets (180s) above Rocket Hog
  • Stickies (60s) front of Rocket hog
  • Stickies (45s) above portal entrance
  • Portal behind laser tower goes to 1st floor laser tower

Paradiso
Each Base
  • Banshee (180s)
  • Scorpion (180s)
  • Chain Hog (60s)
  • Ghost (45s)
  • 2) Mongoose
  • Concussion (30s)
  • Snip (180s) front of base, bottom of hill
Neutral
  • Laser (180s)
  • Grenade Launcher (99s) in tunnel

Renegade
Each Base
  • Banshee (180s)
  • Chain Hog (90s)
  • Revy (180s)
  • 2) Mongoose
  • Snip (120s)
  • Grenade Launcher (120s)
  • Concussion (90s)
Neutral
  • Laser (180s)
  • Rockets (180s) in water cave, close to blue base

Spire (updated March-2012)
Each Base
  • Chain Hog (45s)
  • Ghost (45s)
  • Mongoose
  • Falcon (180s) (Slayer and 1-Flag ONLY)
Blue Team
  • Grenade Launcher (60s)
  • Snip (120s)
Red Team
  • Concussion (60s)
Neutral
  • Snip (120s) by Banshee
  • Rockets (120s) by Banshee
  • Rockets (120s) under spire
  • Fuel Rod (120s)
  • Focus Beam (120s) by invasion core cap
  • Banshee (180s) (Slayer and 1-Flag ONLY)

Trident
Each Base
  • Chain Hog (90s)
  • 2) Mongoose
  • Snip (180s)
  • Grenade Launcher (120s) by man-canon
  • Stickies (30s) by objective
Neutral
  • Rockets (120s) under spire
  • Ghost (90s)
  • Sword (120s)
  • Concussion (120s) Glass wall between the .50 cals

Utopie
Each Base
  • Chain Hog (60s)
  • Ghost (90s)
  • 3) Mongoose
  • Rockets (180s)
Neutral
  • Banshee (180s)
  • Snip (180s)
  • Laser (180s) on water bridge
  • Grenade Launcher (120s) under Banshee ramp

Wayont
Each Base
  • Chain Hog (60s)
  • 3) Mongoose
  • Grenade Launcher (120s)
  • Rockets (180s)
  • Shotgun (120s) out front of base against a rock
  • Stickies (30s) front door middle
  • Sticky (30s) by Rockets
  • Sticky (30s) by rock, outside water cave, near platform
Neutral
  • Concussion (90s)
Abridged
Each base
  • Falcon (180s)
  • Chain hog (40s)
  • Rocket Hog (180s)
  • 2) Mongoose
  • Rockets (180s) right platform front of base
  • Portal goes to sea side middle
Neutral
  • Snip (180s) in tunnel under middle bridge
  • Plasma Launcher (180s) under pin wheel
  • 2) Concussion Rifle (145s) at EACH team portal exit
  • Focus Rifle (160s) cliff side bridge
  • Sword (180s) cliff side bridge

Boardwalk
Each base
  • Sniper (180s)
  • Shotty (120s)
Neutral
  • Rocket Launcher (180s)
  • Plasma Launcher (180s)
  • Stickies (30s) under bay side awning

Boneyard (updated March-2012)
Blue Team
  • Chain Hog (45s)
  • 2) Ghost
  • Grenade Launcher (60s)
  • Snip (180s)
Red Team
  • Chain Hog (45s)
  • Ghost
  • Snip (180s)
  • Concussion Rifle (60s)
Neutral
  • Banshee (Slayer and 1-Flag gametypes ONLY) (180s)
  • Scorpion (Slayer and 1-Flag gametypes ONLY) (180s)
  • Rockets (180s) in Bulk heads
  • Chain Hog (45s)
  • Plasma Launcher (180s)

Brick
Each base
  • Chain Hog (120s) in base
  • Chain Hog (90s) outside base
  • Sniper Rifle (150s) front taco stand
  • DMR leaning by Health pack
  • Plasma Pistol (30s) on front barrier ramp
  • Needle Rifle (30s) leaning by outside hog
  • Portal exits under arch rock on meadow side
Neutral
  • Flacon (120s)
  • Rocket Hog (120s)
  • Rocket Launcher (150s) under middle bridge by falcon
  • Laser (180s) at water cave
  • Grenade Launcher (120s) under mountain path
  • DMR (30s) leaning each side of Rocket hog
  • Needle Rifle leaning at each entrance of mountain path
  • Needle Rifle leaning at each side of middle bridge
  • DMR (30s) leaning upper mountain path (sharks mouth)

Hemorrhage
Each Base
  • Wraith (180s)
  • Ghost (60s)
  • 2) Mongoose
  • 2) Chain Hog (120s)
  • Revy (180s)
  • Sniper (120s) on base.
  • Shotty (180s) rocks in front of base.
  • Plasma Pistol (45s) inside base.
  • DMR (45s) top of base.
  • Needle Rifle (45s) top of base.
  • Pistol (45s) inside base.
  • Stickies (45s) on cliff ledge.
Neutral
  • Plasma Launcher (180s) center mid rocks.
  • 2) Concussion (60s) on EACH team back-side cliff

Hivemind
Each base
  • Falcon 180s
  • Rocket Hog 180s
  • Chain Hog 180s
  • Rocket Launcher (180s) in front plaza/canon
  • Needle Rifle (30s) in Flag corner up ramp
  • Plasma Pistol (60s) in flag corner
  • Plasma Pistol (60s) by Health pack
  • DMR (30s) by Flag Stand
  • DMR (30s) walkway in front of Falcon spawn
  • DMR (30s) (leaning) under PP
  • 2-way Portal from base to underside walkway bridge on curve side
Neutral
  • Sniper Rifle (180s) middle curve side
  • Plasma Launcher (120s) middle straight side
  • Shotgun (120s) by crate, each side of sniper spawn
  • DMR (30s) leaning on curved D wall by shotgun
  • DMR (30s) straight side, leaning first ramp notch from each base
  • Grenade Launcher (120s) on walkway bridge between portal exits

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