Search found 4 matches
- June 26th, 2014, 4:23 pm -07
- Forum: Matchmaking
- Topic: Gaming Screens and Input Lag
- Replies: 2
- Views: 59675
Re: Gaming Screens and Input Lag
The Campaigns on the XB1 have been pretty epic, I think the 60fps is making a difference. "When the computation of a frame consumes more time than intended, the frame rate decreases. This instability causes stuttering and screen tearing." http://en.wikipedia.org/wiki/Frame_rate#Video_games...
- June 25th, 2014, 2:45 pm -07
- Forum: Matchmaking
- Topic: Gaming Screens and Input Lag
- Replies: 2
- Views: 59675
Re: Gaming Screens and Input Lag
Well it seems that Plasma and CRT are both phosphor-based, thus making Plasma the cousin to CRT (since they stopped making them, mostly).
Well, that is what I gathered from a little more reading.
But a monitor is going to be cheaper than a plasma.
Well, that is what I gathered from a little more reading.
But a monitor is going to be cheaper than a plasma.
- June 25th, 2014, 2:28 pm -07
- Forum: Matchmaking
- Topic: Gaming Screens and Input Lag
- Replies: 2
- Views: 59675
Gaming Screens and Input Lag
Well, since I'm currently not hardwired in to the Net.... I've been looking at TVs and asking some questions of the Internet. Here is what I've found. The only way to ELIMINATE input lag, is to go old school CRT (purely analog) TV...But then my XB1 won't work without an adapter? Yes, this is true......
- May 29th, 2014, 2:35 pm -07
- Forum: Matchmaking
- Topic: NAT and other connectivity issues.
- Replies: 0
- Views: 32953
NAT and other connectivity issues.
1) Well, thought I found a 'Host Check Map' but link went to no where. (not for checking who has host, but for checking latency within party {say you have two high latencies in Hog?}) ?If you know of one, let me know...Could be helpful in finding best compatible groupings? 2) So easiest way to have ...